From 548a919ea379a3b9d1d9e41cf4dad6b4779fd3e6 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 10 Feb 2008 21:54:52 +0000 Subject: merged 0.3.4 changes to trunk --- src/game/server/gs_server.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game/server') diff --git a/src/game/server/gs_server.cpp b/src/game/server/gs_server.cpp index bcab00e5..53ad4c2b 100644 --- a/src/game/server/gs_server.cpp +++ b/src/game/server/gs_server.cpp @@ -576,6 +576,7 @@ player::player() void player::init() { proximity_radius = phys_size; + dbg_msg("", "%p %d -> %d (init)", this, client_id, -1); client_id = -1; team = -1; // -1 == spectator @@ -2116,6 +2117,7 @@ void mods_client_enter(int client_id) void mods_connected(int client_id) { players[client_id].init(); + dbg_msg("", "%p %d -> %d (mods_connected)", &players[client_id], players[client_id].client_id, client_id); players[client_id].client_id = client_id; //dbg_msg("game", "connected player='%d:%s'", client_id, server_clientname(client_id)); @@ -2144,6 +2146,7 @@ void mods_client_drop(int client_id) gameobj->on_player_death(&players[client_id], 0, -1); world->remove_entity(&players[client_id]); world->core.players[client_id] = 0x0; + dbg_msg("", "%p %d -> %d (mods_client_drop)", &players[client_id], players[client_id].client_id, -1); players[client_id].client_id = -1; } -- cgit 1.4.1