From 7efefe27163548b7f61c516d6b650258a3c7d033 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 11 Nov 2007 21:02:36 +0000 Subject: many smaller changes. changed how projectiles are handled. fixed joining bug --- src/game/server/srv_common.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/server/srv_common.h') diff --git a/src/game/server/srv_common.h b/src/game/server/srv_common.h index 46c17ed8..4b84b272 100644 --- a/src/game/server/srv_common.h +++ b/src/game/server/srv_common.h @@ -186,6 +186,7 @@ public: int weapon; int bounce; float force; + int start_tick; projectile(int type, int owner, vec2 pos, vec2 vel, int span, entity* powner, int damage, int flags, float force, int sound_impact, int weapon); -- cgit 1.4.1