From 22dc341f791627ceead61d0d31d06ce1b1edbff8 Mon Sep 17 00:00:00 2001 From: Teetime Date: Sat, 22 Oct 2011 20:02:41 +0200 Subject: added automated mute on spamming --- src/game/server/player.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/game/server/player.cpp') diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 4ea2a4a6..ea1e0233 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -31,6 +31,7 @@ CPlayer::CPlayer(CGameContext *pGameServer, int ClientID, int Team) m_LastKillTry = Server()->Tick(); m_TicksSpec = 0; m_TicksIngame = 0; + m_ChatTicks = 0; } CPlayer::~CPlayer() @@ -55,7 +56,10 @@ void CPlayer::Tick() m_TicksSpec++; else m_TicksIngame++; - + + if(m_ChatTicks > 0) + m_ChatTicks--; + /* end zCatch*/ // do latency stuff -- cgit 1.4.1