From a2566b3ebd93e0bbc55a920a7be08054a9377f11 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 15 Dec 2007 10:24:49 +0000 Subject: cleaned up code structure a bit --- src/game/server/gs_game_tdm.cpp | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 src/game/server/gs_game_tdm.cpp (limited to 'src/game/server/gs_game_tdm.cpp') diff --git a/src/game/server/gs_game_tdm.cpp b/src/game/server/gs_game_tdm.cpp new file mode 100644 index 00000000..7aa12e2b --- /dev/null +++ b/src/game/server/gs_game_tdm.cpp @@ -0,0 +1,32 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ +#include +#include "gs_common.h" +#include "gs_game_tdm.h" + +gameobject_tdm::gameobject_tdm() +{ + is_teamplay = true; +} + + +int gameobject_tdm::on_player_death(class player *victim, class player *killer, int weapon) +{ + gameobject::on_player_death(victim, killer, weapon); + + if(weapon >= 0) + { + // do team scoring + if(killer == victim) + teamscore[killer->team&1]--; // klant arschel + else + teamscore[killer->team&1]++; // good shit + } + return 0; +} + +void gameobject_tdm::tick() +{ + do_team_wincheck(); + + gameobject::tick(); +} -- cgit 1.4.1