From 4739966e14ca2df24d4f44fb814b6275b9bf2a3c Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 24 Feb 2008 16:03:58 +0000 Subject: larger restructure to improve security --- src/game/server/gs_game.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/game/server/gs_game.cpp') diff --git a/src/game/server/gs_game.cpp b/src/game/server/gs_game.cpp index a1b5fd7b..228ae828 100644 --- a/src/game/server/gs_game.cpp +++ b/src/game/server/gs_game.cpp @@ -6,7 +6,7 @@ #include "gs_common.h" gameobject::gameobject() -: entity(OBJTYPE_GAME) +: entity(NETOBJTYPE_GAME) { // select gametype if(strcmp(config.sv_gametype, "ctf") == 0) @@ -260,7 +260,7 @@ void gameobject::tick() void gameobject::snap(int snapping_client) { - obj_game *game = (obj_game *)snap_new_item(OBJTYPE_GAME, 0, sizeof(obj_game)); + NETOBJ_GAME *game = (NETOBJ_GAME *)snap_new_item(NETOBJTYPE_GAME, 0, sizeof(NETOBJ_GAME)); game->paused = world->paused; game->game_over = game_over_tick==-1?0:1; game->sudden_death = sudden_death; @@ -272,8 +272,8 @@ void gameobject::snap(int snapping_client) game->warmup = warmup; - game->teamscore[0] = teamscore[0]; - game->teamscore[1] = teamscore[1]; + game->teamscore_red = teamscore[0]; + game->teamscore_blue = teamscore[1]; } int gameobject::getteam(int notthisid) -- cgit 1.4.1