From 6c6e29265cecb2d6432ec0f3058f6d2e4d1f0548 Mon Sep 17 00:00:00 2001 From: Teetime Date: Fri, 3 Aug 2012 16:23:53 +0200 Subject: Made amount of grenade-bullets adjustable --- src/game/server/gamemodes/zcatch.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/server/gamemodes') diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp index 9b364b38..bb36b8ae 100644 --- a/src/game/server/gamemodes/zcatch.cpp +++ b/src/game/server/gamemodes/zcatch.cpp @@ -182,7 +182,7 @@ void CGameController_zCatch::OnCharacterSpawn(class CCharacter *pChr) pChr->GiveWeapon(WEAPON_HAMMER, -1); break; case 4: /* Grenade */ - pChr->GiveWeapon(WEAPON_GRENADE, 6); + pChr->GiveWeapon(WEAPON_GRENADE, g_Config.m_SvGrenadeBullets); break; case 5: /* Ninja */ pChr->GiveNinja(); -- cgit 1.4.1