From 2e3107802663087eadd711eb43b09605080730be Mon Sep 17 00:00:00 2001 From: "Marius \"Teelevision\" Neugebauer" Date: Tue, 8 Apr 2014 02:18:26 +0200 Subject: added chat commands /victims and /kills --- src/game/server/gamemodes/zcatch.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/server/gamemodes') diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp index 4df58d4f..3dbec457 100644 --- a/src/game/server/gamemodes/zcatch.cpp +++ b/src/game/server/gamemodes/zcatch.cpp @@ -87,7 +87,7 @@ int CGameController_zCatch::OnCharacterDeath(class CCharacter *pVictim, class CP if(pKiller->GetTeam() != TEAM_SPECTATORS) { ++pKiller->m_zCatchNumKillsInARow; - pKiller->AddZCatchVictim(victim->GetCID()); + pKiller->AddZCatchVictim(victim->GetCID(), CPlayer::ZCATCH_CAUGHT_REASON_KILLED); char aBuf[256]; str_format(aBuf, sizeof(aBuf), "You are caught until '%s' dies.", Server()->ClientName(pKiller->GetCID())); GameServer()->SendChatTarget(victim->GetCID(), aBuf); -- cgit 1.4.1