From 0a48454a554f8aa221a54b694b32b3004b9f6fd7 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 31 Aug 2008 14:37:35 +0000 Subject: removed the GAMETYPE_ enum --- src/game/server/gamemodes/ctf.cpp | 2 +- src/game/server/gamemodes/tdm.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/server/gamemodes') diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index 8d1cdef8..ba8df237 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -10,7 +10,7 @@ GAMECONTROLLER_CTF::GAMECONTROLLER_CTF() { flags[0] = 0; flags[1] = 0; - is_teamplay = true; + game_flags = GAMEFLAG_TEAMS|GAMEFLAG_FLAGS; } bool GAMECONTROLLER_CTF::on_entity(int index, vec2 pos) diff --git a/src/game/server/gamemodes/tdm.cpp b/src/game/server/gamemodes/tdm.cpp index 26441c9f..914bae08 100644 --- a/src/game/server/gamemodes/tdm.cpp +++ b/src/game/server/gamemodes/tdm.cpp @@ -6,7 +6,7 @@ GAMECONTROLLER_TDM::GAMECONTROLLER_TDM() { - is_teamplay = true; + game_flags = GAMEFLAG_TEAMS; } int GAMECONTROLLER_TDM::on_character_death(class CHARACTER *victim, class PLAYER *killer, int weapon) -- cgit 1.4.1