From 35198a95e8d31a39113f16f5104ff0b1a0ec6e9f Mon Sep 17 00:00:00 2001 From: Teetime Date: Fri, 14 Oct 2011 00:48:47 +0200 Subject: Give all weapons (except vanilla) full ammo and make one shot one kill --- src/game/server/gamemodes/zcatch.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/game/server/gamemodes/zcatch.cpp') diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp index 8fe769f2..3378ad70 100644 --- a/src/game/server/gamemodes/zcatch.cpp +++ b/src/game/server/gamemodes/zcatch.cpp @@ -114,9 +114,9 @@ void CGameController_zCatch::OnCharacterSpawn(class CCharacter *pChr) break; case 2: pChr->GiveWeapon(WEAPON_HAMMER, -1); - pChr->GiveWeapon(WEAPON_GUN, 10); - pChr->GiveWeapon(WEAPON_GRENADE, 10); - pChr->GiveWeapon(WEAPON_SHOTGUN, 10); + pChr->GiveWeapon(WEAPON_GUN, -1); + pChr->GiveWeapon(WEAPON_GRENADE, -1); + pChr->GiveWeapon(WEAPON_SHOTGUN, -1); pChr->GiveWeapon(WEAPON_RIFLE, -1); break; case 3: -- cgit 1.4.1