From c10c7d9ac3410e103b2d2e5b69fb6d7833f6a2e3 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 19 Jun 2011 17:32:00 +0200 Subject: improved sudden death in ctf. Closes #617 --- src/game/server/gamemodes/mod.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/game/server/gamemodes/mod.cpp') diff --git a/src/game/server/gamemodes/mod.cpp b/src/game/server/gamemodes/mod.cpp index 127be2bc..eb8fd7c8 100644 --- a/src/game/server/gamemodes/mod.cpp +++ b/src/game/server/gamemodes/mod.cpp @@ -15,8 +15,6 @@ CGameControllerMOD::CGameControllerMOD(class CGameContext *pGameServer) void CGameControllerMOD::Tick() { // this is the main part of the gamemode, this function is run every tick - DoPlayerScoreWincheck(); // checks for winners, no teams version - //DoTeamScoreWincheck(); // checks for winners, two teams version IGameController::Tick(); } -- cgit 1.4.1