From a420eb543f8206730aebb80e60a625f7204694e4 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Thu, 14 Aug 2008 18:25:44 +0000 Subject: moved alot of stuff to their own cpp/hpp files --- src/game/server/gamemodes/ctf.hpp | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 src/game/server/gamemodes/ctf.hpp (limited to 'src/game/server/gamemodes/ctf.hpp') diff --git a/src/game/server/gamemodes/ctf.hpp b/src/game/server/gamemodes/ctf.hpp new file mode 100644 index 00000000..636f9f38 --- /dev/null +++ b/src/game/server/gamemodes/ctf.hpp @@ -0,0 +1,35 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ + +#include +#include + +class GAMECONTROLLER_CTF : public GAMECONTROLLER +{ +public: + class FLAG *flags[2]; + + GAMECONTROLLER_CTF(); + virtual void tick(); + + virtual bool on_entity(int index, vec2 pos); + virtual int on_character_death(class CHARACTER *victim, class PLAYER *killer, int weapon); +}; + +// TODO: move to seperate file +class FLAG : public ENTITY +{ +public: + static const int phys_size = 14; + CHARACTER *carrying_character; + vec2 vel; + vec2 stand_pos; + + int team; + int at_stand; + int drop_tick; + + FLAG(int _team); + + virtual void reset(); + virtual void snap(int snapping_client); +}; -- cgit 1.4.1