From 353f5cc8d69ced0e9d6c50e68ab1678e52a1310c Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 29 Dec 2011 13:56:24 +0100 Subject: fixed that the flag grab sound is played several times in a server side demo. Closes #901 --- src/game/server/gamemodes/ctf.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game/server/gamemodes/ctf.cpp') diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index 66cc4c2c..9e45c1fe 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -259,6 +259,8 @@ void CGameControllerCTF::Tick() else GameServer()->CreateSoundGlobal(SOUND_CTF_GRAB_PL, c); } + // demo record entry + GameServer()->CreateSoundGlobal(SOUND_CTF_GRAB_EN, -2); break; } } -- cgit 1.4.1