From 6b886e8ed6ae378e0f8e23dda148cb86083d9657 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 11 Jan 2009 15:16:34 +0000 Subject: fixed so that the tuning is resetting itself if running a pure server --- src/game/server/gamecontroller.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game/server/gamecontroller.hpp') diff --git a/src/game/server/gamecontroller.hpp b/src/game/server/gamecontroller.hpp index f3b64a3b..26b8a81f 100644 --- a/src/game/server/gamecontroller.hpp +++ b/src/game/server/gamecontroller.hpp @@ -37,7 +37,6 @@ protected: char map_wish[128]; - const char *gametype; int round_start_tick; int game_over_tick; @@ -53,6 +52,8 @@ protected: bool force_balanced; public: + const char *gametype; + bool is_teamplay() const; GAMECONTROLLER(); -- cgit 1.4.1