From 45eee0c8c2bb5af6629db9adefeecea88a547fb4 Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 21 Feb 2011 12:35:14 +0100 Subject: fixed spawning on crappy maps --- src/game/server/gamecontroller.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/server/gamecontroller.h') diff --git a/src/game/server/gamecontroller.h b/src/game/server/gamecontroller.h index 36989454..c999f84e 100644 --- a/src/game/server/gamecontroller.h +++ b/src/game/server/gamecontroller.h @@ -39,6 +39,7 @@ protected: float EvaluateSpawnPos(CSpawnEval *pEval, vec2 Pos); void EvaluateSpawnType(CSpawnEval *pEval, int Type); + void FindFreeSpawn(CSpawnEval *pEval, int Type); bool EvaluateSpawn(class CPlayer *pP, vec2 *pPos); void CycleMap(); -- cgit 1.4.1