From 3f05289328dfaeb67a344de0b553e31cbb11ea36 Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 10 Feb 2011 12:05:55 +0100 Subject: fixed a possible problem with occupied spawn points and cleaned up spawn code a bit --- src/game/server/gamecontroller.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/server/gamecontroller.h') diff --git a/src/game/server/gamecontroller.h b/src/game/server/gamecontroller.h index 2ff6acd3..070cb094 100644 --- a/src/game/server/gamecontroller.h +++ b/src/game/server/gamecontroller.h @@ -129,7 +129,7 @@ public: virtual void OnPlayerInfoChange(class CPlayer *pP); // - virtual bool CanSpawn(class CPlayer *pP, vec2 *pPos); + virtual bool CanSpawn(int Team, vec2 *pPos); /* -- cgit 1.4.1