From dfe91338f03534a6c8ed596f16742e7a1617d78e Mon Sep 17 00:00:00 2001 From: oy Date: Tue, 10 Jan 2012 00:49:31 +0100 Subject: added pause command. Closes #15 --- src/game/server/gamecontroller.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/game/server/gamecontroller.cpp') diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index 181e5052..7001ca32 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -430,8 +430,12 @@ void IGameController::Tick() } } + // game is Paused + if(GameServer()->m_World.m_Paused) + ++m_RoundStartTick; + // do team-balancing - if (IsTeamplay() && m_UnbalancedTick != -1 && Server()->Tick() > m_UnbalancedTick+g_Config.m_SvTeambalanceTime*Server()->TickSpeed()*60) + if(IsTeamplay() && m_UnbalancedTick != -1 && Server()->Tick() > m_UnbalancedTick+g_Config.m_SvTeambalanceTime*Server()->TickSpeed()*60) { GameServer()->Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "game", "Balancing teams"); -- cgit 1.4.1