From 722644008f05dee4994c955b89be1d2342077d32 Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 26 Mar 2011 22:38:05 +0100 Subject: added a respawn delay command for tdm --- src/game/server/gamecontroller.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game/server/gamecontroller.cpp') diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index e37bde65..c61168f9 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -391,6 +391,8 @@ int IGameController::OnCharacterDeath(class CCharacter *pVictim, class CPlayer * else pKiller->m_Score++; // normal kill } + if(Weapon == WEAPON_SELF) + pVictim->GetPlayer()->m_RespawnTick = Server()->Tick()+Server()->TickSpeed()*3.0f; return 0; } -- cgit 1.4.1