From 25a2e529bab1d65e19f4bddebda94539f576e2ad Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Wed, 27 Aug 2008 20:17:04 +0000 Subject: fixed so the client gets the correct player info --- src/game/server/gamecontroller.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game/server/gamecontroller.cpp') diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index 8dec6795..76b3ef3e 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -307,6 +307,9 @@ int GAMECONTROLLER::on_character_death(class CHARACTER *victim, class PLAYER *ki void GAMECONTROLLER::on_character_spawn(class CHARACTER *chr) { + // default health + chr->health = 10; + // give default weapons chr->weapons[WEAPON_HAMMER].got = 1; chr->weapons[WEAPON_HAMMER].ammo = -1; -- cgit 1.4.1