From 12472ef7f405f5e8eb620059cbf95926a458538a Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Mon, 6 Oct 2008 18:05:01 +0000 Subject: major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks --- src/game/server/gamecontroller.cpp | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) (limited to 'src/game/server/gamecontroller.cpp') diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index 7329240b..aa8c09b7 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -457,8 +457,19 @@ void GAMECONTROLLER::snap(int snapping_client) gameobj->round_num = (strlen(config.sv_maprotation) || config.sv_rounds_per_map > 1) ? config.sv_rounds_per_map : 0; gameobj->round_current = round_count+1; - gameobj->teamscore_red = is_teamplay() ? teamscore[0] : game.players[snapping_client]->score; - gameobj->teamscore_blue = teamscore[1]; + + if(snapping_client == -1) + { + // we are recording a demo, just set the scores + gameobj->teamscore_red = teamscore[0]; + gameobj->teamscore_blue = teamscore[1]; + } + else + { + // TODO: this little hack should be removed + gameobj->teamscore_red = is_teamplay() ? teamscore[0] : game.players[snapping_client]->score; + gameobj->teamscore_blue = teamscore[1]; + } } int GAMECONTROLLER::get_auto_team(int notthisid) -- cgit 1.4.1