From 06115dd49dca2f8eb5f14606437e8fd20037cc4d Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 13 Apr 2011 20:37:12 +0200 Subject: added "Whitespace and line Endings cleanup" by GreYFoX --- src/game/server/gamecontext.h | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'src/game/server/gamecontext.h') diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h index 576a1b10..6288850d 100644 --- a/src/game/server/gamecontext.h +++ b/src/game/server/gamecontext.h @@ -25,7 +25,7 @@ Remove entities marked for deletion (GAMEWORLD::remove_entities) Game Controller (GAMECONTROLLER::tick) All players (CPlayer::tick) - + Snap Game Context (CGameContext::snap) @@ -60,7 +60,7 @@ class CGameContext : public IGameServer static void ConClearVotes(IConsole::IResult *pResult, void *pUserData); static void ConVote(IConsole::IResult *pResult, void *pUserData); static void ConchainSpecialMotdupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); - + CGameContext(int Resetting); void Construct(int Resetting); @@ -73,25 +73,25 @@ public: CGameContext(); ~CGameContext(); - + void Clear(); - + CEventHandler m_Events; CPlayer *m_apPlayers[MAX_CLIENTS]; IGameController *m_pController; CGameWorld m_World; - + // helper functions class CCharacter *GetPlayerChar(int ClientID); - + // voting void StartVote(const char *pDesc, const char *pCommand, const char *pReason); void EndVote(); void SendVoteSet(int ClientID); void SendVoteStatus(int ClientID, int Total, int Yes, int No); void AbortVoteKickOnDisconnect(int ClientID); - + int m_VoteCreator; int64 m_VoteCloseTime; bool m_VoteUpdate; @@ -118,7 +118,7 @@ public: void CreatePlayerSpawn(vec2 Pos); void CreateDeath(vec2 Pos, int Who); void CreateSound(vec2 Pos, int Sound, int Mask=-1); - void CreateSoundGlobal(int Sound, int Target=-1); + void CreateSoundGlobal(int Sound, int Target=-1); enum @@ -135,22 +135,22 @@ public: void SendEmoticon(int ClientID, int Emoticon); void SendWeaponPickup(int ClientID, int Weapon); void SendBroadcast(const char *pText, int ClientID); - - + + // void CheckPureTuning(); void SendTuningParams(int ClientID); - + // engine events virtual void OnInit(); virtual void OnConsoleInit(); virtual void OnShutdown(); - + virtual void OnTick(); virtual void OnPreSnap(); virtual void OnSnap(int ClientID); virtual void OnPostSnap(); - + virtual void OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID); virtual void OnClientConnected(int ClientID); -- cgit 1.4.1