From 722644008f05dee4994c955b89be1d2342077d32 Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 26 Mar 2011 22:38:05 +0100 Subject: added a respawn delay command for tdm --- src/game/server/gamecontext.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/game/server/gamecontext.cpp') diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 907542f2..6a7cc1f9 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -948,7 +948,6 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) pPlayer->m_LastKill = Server()->Tick(); pPlayer->KillCharacter(WEAPON_SELF); - pPlayer->m_RespawnTick = Server()->Tick()+Server()->TickSpeed()*3; } } -- cgit 1.4.1