From 72c06a258940696093f255fb1061beb58e1cdd0b Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 29 May 2010 07:25:38 +0000 Subject: copied refactor to trunk --- src/game/server/eventhandler.h | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 src/game/server/eventhandler.h (limited to 'src/game/server/eventhandler.h') diff --git a/src/game/server/eventhandler.h b/src/game/server/eventhandler.h new file mode 100644 index 00000000..3833efe0 --- /dev/null +++ b/src/game/server/eventhandler.h @@ -0,0 +1,30 @@ +#ifndef GAME_SERVER_EVENTHANDLER_H +#define GAME_SERVER_EVENTHANDLER_H + +// +class CEventHandler +{ + static const int MAX_EVENTS = 128; + static const int MAX_DATASIZE = 128*64; + + int m_aTypes[MAX_EVENTS]; // TODO: remove some of these arrays + int m_aOffsets[MAX_EVENTS]; + int m_aSizes[MAX_EVENTS]; + int m_aClientMasks[MAX_EVENTS]; + char m_aData[MAX_DATASIZE]; + + class CGameContext *m_pGameServer; + + int m_CurrentOffset; + int m_NumEvents; +public: + CGameContext *GameServer() const { return m_pGameServer; } + void SetGameServer(CGameContext *pGameServer); + + CEventHandler(); + void *Create(int Type, int Size, int Mask = -1); + void Clear(); + void Snap(int SnappingClient); +}; + +#endif -- cgit 1.4.1