From 19a9462fe88b2573ab9f24a2890d4affb2bdcf47 Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 19 Jan 2011 18:27:50 +0100 Subject: removed double entity list in gameworld and cleaned up connected stuff --- src/game/server/entity.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/game/server/entity.cpp') diff --git a/src/game/server/entity.cpp b/src/game/server/entity.cpp index 5241c06b..aff36943 100644 --- a/src/game/server/entity.cpp +++ b/src/game/server/entity.cpp @@ -11,15 +11,13 @@ CEntity::CEntity(CGameWorld *pGameWorld, int ObjType) { m_pGameWorld = pGameWorld; - m_Objtype = ObjType; + m_ObjType = ObjType; m_Pos = vec2(0,0); m_ProximityRadius = 0; m_MarkedForDestroy = false; m_Id = Server()->SnapNewID(); - m_pNextEntity = 0; - m_pPrevEntity = 0; m_pPrevTypeEntity = 0; m_pNextTypeEntity = 0; } -- cgit 1.4.1