From a72848e78032014adb1bf053c4556bf1072b0c2d Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 3 Jan 2011 12:50:38 +0100 Subject: added constants for teams by Choupom --- src/game/server/entities/character.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/server/entities') diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index e29b778b..e6bb0680 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -521,7 +521,7 @@ void CCharacter::OnDirectInput(CNetObj_PlayerInput *pNewInput) mem_copy(&m_LatestPrevInput, &m_LatestInput, sizeof(m_LatestInput)); mem_copy(&m_LatestInput, pNewInput, sizeof(m_LatestInput)); - if(m_NumInputs > 2 && m_pPlayer->GetTeam() != -1) + if(m_NumInputs > 2 && m_pPlayer->GetTeam() != TEAM_SPECTATORS) { HandleWeaponSwitch(); FireWeapon(); @@ -628,7 +628,7 @@ void CCharacter::TickDefered() if(Events&COREEVENT_HOOK_HIT_NOHOOK) GameServer()->CreateSound(m_Pos, SOUND_HOOK_NOATTACH, Mask); - if(m_pPlayer->GetTeam() == -1) + if(m_pPlayer->GetTeam() == TEAM_SPECTATORS) { m_Pos.x = m_Input.m_TargetX; m_Pos.y = m_Input.m_TargetY; -- cgit 1.4.1