From 815c55c4ce58995dcc34627bcbed956d1a1bc4dd Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 23 Sep 2008 14:10:05 +0000 Subject: added death tile --- src/game/server/entities/character.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/game/server/entities') diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 98bfa862..05820102 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -2,6 +2,7 @@ #include #include #include +#include #include "character.hpp" #include "laser.hpp" @@ -588,6 +589,9 @@ void CHARACTER::tick() //core.jumped = jumped; core.input = input; core.tick(true); + + if(col_get(pos.x, pos.y)&COLFLAG_DEATH) + die(player->client_id, -1); // handle weapons handle_weapons(); -- cgit 1.4.1