From 371e8623161095b8f74d51d37f3de368b5cd584c Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 11 Jan 2009 10:26:17 +0000 Subject: fixed so the laser bounces correctly at low angles --- src/game/server/entities/projectile.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/server/entities/projectile.cpp') diff --git a/src/game/server/entities/projectile.cpp b/src/game/server/entities/projectile.cpp index e0b4701a..2a8de766 100644 --- a/src/game/server/entities/projectile.cpp +++ b/src/game/server/entities/projectile.cpp @@ -65,7 +65,7 @@ void PROJECTILE::tick() lifespan--; - int collide = col_intersect_line(prevpos, curpos, &curpos); + int collide = col_intersect_line(prevpos, curpos, &curpos, 0); //int collide = col_check_point((int)curpos.x, (int)curpos.y); CHARACTER *ownerchar = game.get_player_char(owner); CHARACTER *targetchr = game.world.intersect_character(prevpos, curpos, 6.0f, curpos, ownerchar); -- cgit 1.4.1