From a420eb543f8206730aebb80e60a625f7204694e4 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Thu, 14 Aug 2008 18:25:44 +0000 Subject: moved alot of stuff to their own cpp/hpp files --- src/game/server/entities/laser.hpp | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 src/game/server/entities/laser.hpp (limited to 'src/game/server/entities/laser.hpp') diff --git a/src/game/server/entities/laser.hpp b/src/game/server/entities/laser.hpp new file mode 100644 index 00000000..4842b3f8 --- /dev/null +++ b/src/game/server/entities/laser.hpp @@ -0,0 +1,31 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ + +#ifndef GAME_SERVER_ENTITY_LASER_H +#define GAME_SERVER_ENTITY_LASER_H + +#include + +class CHARACTER; + +class LASER : public ENTITY +{ + vec2 from; + vec2 dir; + float energy; + int bounces; + int eval_tick; + CHARACTER *owner; + + bool hit_character(vec2 from, vec2 to); + void do_bounce(); + +public: + + LASER(vec2 pos, vec2 direction, float start_energy, CHARACTER *owner); + + virtual void reset(); + virtual void tick(); + virtual void snap(int snapping_client); +}; + +#endif -- cgit 1.4.1