From e0358ee798560f7ca689577227fe7cd86342b9de Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 18 Oct 2008 11:03:33 +0000 Subject: fixed the hammer so it looks good again and works like it should --- src/game/server/entities/character.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/server/entities/character.cpp') diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 2ba27214..18db9e3b 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -39,6 +39,7 @@ MACRO_ALLOC_POOL_ID_IMPL(CHARACTER, MAX_CLIENTS) CHARACTER::CHARACTER() : ENTITY(NETOBJTYPE_CHARACTER) { + proximity_radius = phys_size; } void CHARACTER::reset() -- cgit 1.4.1