From 72ec4f1a9da63ae6364cf72cd10cd5a0966e3f1f Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Wed, 27 Aug 2008 20:04:07 +0000 Subject: fixed weapon switching --- src/game/server/entities/character.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game/server/entities/character.cpp') diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index f9e53e61..cc3bf445 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -62,6 +62,9 @@ bool CHARACTER::spawn(PLAYER *player, vec2 pos, int team) game.world.insert_entity(this); alive = true; + + game.controller->on_character_spawn(this); + return true; } -- cgit 1.4.1