From 25a2e529bab1d65e19f4bddebda94539f576e2ad Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Wed, 27 Aug 2008 20:17:04 +0000 Subject: fixed so the client gets the correct player info --- src/game/server/entities/character.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/game/server/entities/character.cpp') diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index cc3bf445..5c307e62 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -806,7 +806,6 @@ void CHARACTER::snap(int snaping_client) else if(!input.left && input.right) character->wanted_direction = 1;*/ - if(player->client_id == snaping_client) { character->health = health; -- cgit 1.4.1