From 7db6d1e0567ee439e67c83a0ef670db9b419cfb6 Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 30 Jul 2011 18:08:24 +0200 Subject: fixed problem with player collision. Closes #722 --- src/game/server/entities/character.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/server/entities/character.cpp') diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 9e2033b2..e926c305 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -179,7 +179,7 @@ void CCharacter::HandleNinja() if(m_NumObjectsHit < 10) m_apHitObjects[m_NumObjectsHit++] = aEnts[i]; - aEnts[i]->TakeDamage(vec2(0, 10.0f), g_pData->m_Weapons.m_Ninja.m_pBase->m_Damage, m_pPlayer->GetCID(), WEAPON_NINJA); + aEnts[i]->TakeDamage(vec2(0, -10.0f), g_pData->m_Weapons.m_Ninja.m_pBase->m_Damage, m_pPlayer->GetCID(), WEAPON_NINJA); } } -- cgit 1.4.1