From 371e8623161095b8f74d51d37f3de368b5cd584c Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 11 Jan 2009 10:26:17 +0000 Subject: fixed so the laser bounces correctly at low angles --- src/game/gamecore.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/gamecore.cpp') diff --git a/src/game/gamecore.cpp b/src/game/gamecore.cpp index 8d167398..7818fa4b 100644 --- a/src/game/gamecore.cpp +++ b/src/game/gamecore.cpp @@ -302,7 +302,7 @@ void CHARACTER_CORE::tick(bool use_input) // make sure that the hook doesn't go though the ground bool going_to_hit_ground = false; bool going_to_retract = false; - int hit = col_intersect_line(hook_pos, new_pos, &new_pos); + int hit = col_intersect_line(hook_pos, new_pos, &new_pos, 0); if(hit) { if(hit&COLFLAG_NOHOOK) -- cgit 1.4.1