From 7bc733dc10f3d01985021b7b5d6ae140dd5af6f1 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 29 Jan 2008 21:39:41 +0000 Subject: large update. cleaned up some code. added new effects for almost everything --- src/game/g_game.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/game/g_game.cpp') diff --git a/src/game/g_game.cpp b/src/game/g_game.cpp index 66da6295..98ae8c47 100644 --- a/src/game/g_game.cpp +++ b/src/game/g_game.cpp @@ -284,7 +284,7 @@ void player_core::tick() hookvel.x *= 0.75f; vec2 new_vel = vel+hookvel; - + // check if we are under the legal limit for the hook if(length(new_vel) < hook_drag_speed || length(new_vel) < length(vel)) vel = new_vel; // no problem. apply @@ -348,8 +348,8 @@ void player_core::tick() } // clamp the velocity to something sane - if(length(vel) > 100.0f) - vel = normalize(vel) * 100.0f; + if(length(vel) > terminal_velocity) + vel = normalize(vel) * terminal_velocity; } void player_core::move() -- cgit 1.4.1