From 7fa21400d6739de935b2a13ceeefa32dbbb95986 Mon Sep 17 00:00:00 2001 From: xalduin Date: Tue, 8 Jun 2010 09:25:27 +0800 Subject: Mouse wheel no longer moves layer/image scrollbar --- src/game/editor/ed_editor.cpp | 26 -------------------------- 1 file changed, 26 deletions(-) (limited to 'src/game/editor') diff --git a/src/game/editor/ed_editor.cpp b/src/game/editor/ed_editor.cpp index 63963dc2..cd596dc3 100644 --- a/src/game/editor/ed_editor.cpp +++ b/src/game/editor/ed_editor.cpp @@ -1655,19 +1655,6 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) LayersBox.VSplitRight(3.0f, &LayersBox, 0); // extra spacing Scroll.HMargin(5.0f, &Scroll); s_ScrollValue = UiDoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue); - - if(ScrollNum > 0) - { - if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP)) - s_ScrollValue -= 3.0f/ScrollNum; - if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN)) - s_ScrollValue += 3.0f/ScrollNum; - - if(s_ScrollValue < 0) s_ScrollValue = 0; - if(s_ScrollValue > 1) s_ScrollValue = 1; - } - else - ScrollNum = 0; } int LayerStartAt = (int)(ScrollNum*s_ScrollValue); @@ -1953,19 +1940,6 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) ToolBox.VSplitRight(3.0f, &ToolBox, 0); // extra spacing Scroll.HMargin(5.0f, &Scroll); s_ScrollValue = UiDoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue); - - if(ScrollNum > 0) - { - if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP)) - s_ScrollValue -= 3.0f/ScrollNum; - if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN)) - s_ScrollValue += 3.0f/ScrollNum; - - if(s_ScrollValue < 0) s_ScrollValue = 0; - if(s_ScrollValue > 1) s_ScrollValue = 1; - } - else - ScrollNum = 0; } int ImageStartAt = (int)(ScrollNum*s_ScrollValue); -- cgit 1.4.1