From 0c6f187e3bc3bb617a1985b41e6fc9e4acad2319 Mon Sep 17 00:00:00 2001 From: Choupom Date: Tue, 19 Apr 2011 10:34:51 +0200 Subject: renamed editor files --- src/game/editor/popups.cpp | 739 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 739 insertions(+) create mode 100644 src/game/editor/popups.cpp (limited to 'src/game/editor/popups.cpp') diff --git a/src/game/editor/popups.cpp b/src/game/editor/popups.cpp new file mode 100644 index 00000000..3ae29725 --- /dev/null +++ b/src/game/editor/popups.cpp @@ -0,0 +1,739 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ +#include +#include +#include +#include +#include +#include "editor.h" + + +// popup menu handling +static struct +{ + CUIRect m_Rect; + void *m_pId; + int (*m_pfnFunc)(CEditor *pEditor, CUIRect Rect); + int m_IsMenu; + void *m_pExtra; +} s_UiPopups[8]; + +static int g_UiNumPopups = 0; + +void CEditor::UiInvokePopupMenu(void *pID, int Flags, float x, float y, float Width, float Height, int (*pfnFunc)(CEditor *pEditor, CUIRect Rect), void *pExtra) +{ + Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "editor", "invoked"); + if(x + Width > UI()->Screen()->w) + x -= Width; + if(y + Height > UI()->Screen()->h) + y -= Height; + s_UiPopups[g_UiNumPopups].m_pId = pID; + s_UiPopups[g_UiNumPopups].m_IsMenu = Flags; + s_UiPopups[g_UiNumPopups].m_Rect.x = x; + s_UiPopups[g_UiNumPopups].m_Rect.y = y; + s_UiPopups[g_UiNumPopups].m_Rect.w = Width; + s_UiPopups[g_UiNumPopups].m_Rect.h = Height; + s_UiPopups[g_UiNumPopups].m_pfnFunc = pfnFunc; + s_UiPopups[g_UiNumPopups].m_pExtra = pExtra; + g_UiNumPopups++; +} + +void CEditor::UiDoPopupMenu() +{ + for(int i = 0; i < g_UiNumPopups; i++) + { + bool Inside = UI()->MouseInside(&s_UiPopups[i].m_Rect); + UI()->SetHotItem(&s_UiPopups[i].m_pId); + + if(UI()->ActiveItem() == &s_UiPopups[i].m_pId) + { + if(!UI()->MouseButton(0)) + { + if(!Inside) + g_UiNumPopups--; + UI()->SetActiveItem(0); + } + } + else if(UI()->HotItem() == &s_UiPopups[i].m_pId) + { + if(UI()->MouseButton(0)) + UI()->SetActiveItem(&s_UiPopups[i].m_pId); + } + + int Corners = CUI::CORNER_ALL; + if(s_UiPopups[i].m_IsMenu) + Corners = CUI::CORNER_R|CUI::CORNER_B; + + CUIRect r = s_UiPopups[i].m_Rect; + RenderTools()->DrawUIRect(&r, vec4(0.5f,0.5f,0.5f,0.75f), Corners, 3.0f); + r.Margin(1.0f, &r); + RenderTools()->DrawUIRect(&r, vec4(0,0,0,0.75f), Corners, 3.0f); + r.Margin(4.0f, &r); + + if(s_UiPopups[i].m_pfnFunc(this, r)) + g_UiNumPopups--; + + if(Input()->KeyDown(KEY_ESCAPE)) + g_UiNumPopups--; + } +} + + +int CEditor::PopupGroup(CEditor *pEditor, CUIRect View) +{ + // remove group button + CUIRect Button; + View.HSplitBottom(12.0f, &View, &Button); + static int s_DeleteButton = 0; + + // don't allow deletion of game group + if(pEditor->m_Map.m_pGameGroup != pEditor->GetSelectedGroup()) + { + if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete group", 0, &Button, 0, "Delete group")) + { + pEditor->m_Map.DeleteGroup(pEditor->m_SelectedGroup); + pEditor->m_SelectedGroup = max(0, pEditor->m_SelectedGroup-1); + return 1; + } + } + else + { + if(pEditor->DoButton_Editor(&s_DeleteButton, "Clean-up game tiles", 0, &Button, 0, "Removes game tiles that aren't based on a layer")) + { + // gather all tile layers + array Layers; + for(int i = 0; i < pEditor->m_Map.m_pGameGroup->m_lLayers.size(); ++i) + { + if(pEditor->m_Map.m_pGameGroup->m_lLayers[i] != pEditor->m_Map.m_pGameLayer && pEditor->m_Map.m_pGameGroup->m_lLayers[i]->m_Type == LAYERTYPE_TILES) + Layers.add(static_cast(pEditor->m_Map.m_pGameGroup->m_lLayers[i])); + } + + // search for unneeded game tiles + CLayerTiles *gl = pEditor->m_Map.m_pGameLayer; + for(int y = 0; y < gl->m_Height; ++y) + for(int x = 0; x < gl->m_Width; ++x) + { + if(gl->m_pTiles[y*gl->m_Width+x].m_Index > static_cast(TILE_NOHOOK)) + continue; + + bool Found = false; + for(int i = 0; i < Layers.size(); ++i) + { + if(x < Layers[i]->m_Width && y < Layers[i]->m_Height && Layers[i]->m_pTiles[y*Layers[i]->m_Width+x].m_Index) + { + Found = true; + break; + } + } + + if(!Found) + { + gl->m_pTiles[y*gl->m_Width+x].m_Index = TILE_AIR; + pEditor->m_Map.m_Modified = true; + } + } + + return 1; + } + } + + // new tile layer + View.HSplitBottom(10.0f, &View, &Button); + View.HSplitBottom(12.0f, &View, &Button); + static int s_NewQuadLayerButton = 0; + if(pEditor->DoButton_Editor(&s_NewQuadLayerButton, "Add quads layer", 0, &Button, 0, "Creates a new quad layer")) + { + CLayer *l = new CLayerQuads; + l->m_pEditor = pEditor; + pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->AddLayer(l); + pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_lLayers.size()-1; + return 1; + } + + // new quad layer + View.HSplitBottom(5.0f, &View, &Button); + View.HSplitBottom(12.0f, &View, &Button); + static int s_NewTileLayerButton = 0; + if(pEditor->DoButton_Editor(&s_NewTileLayerButton, "Add tile layer", 0, &Button, 0, "Creates a new tile layer")) + { + CLayer *l = new CLayerTiles(50, 50); + l->m_pEditor = pEditor; + pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->AddLayer(l); + pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_lLayers.size()-1; + return 1; + } + + enum + { + PROP_ORDER=0, + PROP_POS_X, + PROP_POS_Y, + PROP_PARA_X, + PROP_PARA_Y, + PROP_USE_CLIPPING, + PROP_CLIP_X, + PROP_CLIP_Y, + PROP_CLIP_W, + PROP_CLIP_H, + NUM_PROPS, + }; + + CProperty aProps[] = { + {"Order", pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lGroups.size()-1}, + {"Pos X", -pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetX, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + {"Pos Y", -pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetY, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + {"Para X", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxX, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + {"Para Y", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxY, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + + {"Use Clipping", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_UseClipping, PROPTYPE_BOOL, 0, 1}, + {"Clip X", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipX, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + {"Clip Y", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipY, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + {"Clip W", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipW, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + {"Clip H", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipH, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + {0}, + }; + + static int s_aIds[NUM_PROPS] = {0}; + int NewVal = 0; + + // cut the properties that isn't needed + if(pEditor->GetSelectedGroup()->m_GameGroup) + aProps[PROP_POS_X].m_pName = 0; + + int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal); + if(Prop != -1) + pEditor->m_Map.m_Modified = true; + + if(Prop == PROP_ORDER) + pEditor->m_SelectedGroup = pEditor->m_Map.SwapGroups(pEditor->m_SelectedGroup, NewVal); + + // these can not be changed on the game group + if(!pEditor->GetSelectedGroup()->m_GameGroup) + { + if(Prop == PROP_PARA_X) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxX = NewVal; + else if(Prop == PROP_PARA_Y) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxY = NewVal; + else if(Prop == PROP_POS_X) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetX = -NewVal; + else if(Prop == PROP_POS_Y) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetY = -NewVal; + else if(Prop == PROP_USE_CLIPPING) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_UseClipping = NewVal; + else if(Prop == PROP_CLIP_X) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipX = NewVal; + else if(Prop == PROP_CLIP_Y) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipY = NewVal; + else if(Prop == PROP_CLIP_W) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipW = NewVal; + else if(Prop == PROP_CLIP_H) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipH = NewVal; + } + + return 0; +} + +int CEditor::PopupLayer(CEditor *pEditor, CUIRect View) +{ + // remove layer button + CUIRect Button; + View.HSplitBottom(12.0f, &View, &Button); + static int s_DeleteButton = 0; + + // don't allow deletion of game layer + if(pEditor->m_Map.m_pGameLayer != pEditor->GetSelectedLayer(0) && + pEditor->DoButton_Editor(&s_DeleteButton, "Delete layer", 0, &Button, 0, "Deletes the layer")) + { + pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->DeleteLayer(pEditor->m_SelectedLayer); + return 1; + } + + View.HSplitBottom(10.0f, &View, 0); + + CLayerGroup *pCurrentGroup = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]; + CLayer *pCurrentLayer = pEditor->GetSelectedLayer(0); + + enum + { + PROP_GROUP=0, + PROP_ORDER, + PROP_HQ, + NUM_PROPS, + }; + + CProperty aProps[] = { + {"Group", pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lGroups.size()-1}, + {"Order", pEditor->m_SelectedLayer, PROPTYPE_INT_STEP, 0, pCurrentGroup->m_lLayers.size()}, + {"Detail", pCurrentLayer->m_Flags&LAYERFLAG_DETAIL, PROPTYPE_BOOL, 0, 1}, + {0}, + }; + + if(pEditor->m_Map.m_pGameLayer == pEditor->GetSelectedLayer(0)) // dont use Group and Detail from the selection if this is the game layer + { + aProps[0].m_Type = PROPTYPE_NULL; + aProps[2].m_Type = PROPTYPE_NULL; + } + + static int s_aIds[NUM_PROPS] = {0}; + int NewVal = 0; + int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal); + if(Prop != -1) + pEditor->m_Map.m_Modified = true; + + if(Prop == PROP_ORDER) + pEditor->m_SelectedLayer = pCurrentGroup->SwapLayers(pEditor->m_SelectedLayer, NewVal); + else if(Prop == PROP_GROUP && pCurrentLayer->m_Type != LAYERTYPE_GAME) + { + if(NewVal >= 0 && NewVal < pEditor->m_Map.m_lGroups.size()) + { + pCurrentGroup->m_lLayers.remove(pCurrentLayer); + pEditor->m_Map.m_lGroups[NewVal]->m_lLayers.add(pCurrentLayer); + pEditor->m_SelectedGroup = NewVal; + pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[NewVal]->m_lLayers.size()-1; + } + } + else if(Prop == PROP_HQ) + { + pCurrentLayer->m_Flags &= ~LAYERFLAG_DETAIL; + if(NewVal) + pCurrentLayer->m_Flags |= LAYERFLAG_DETAIL; + } + + return pCurrentLayer->RenderProperties(&View); +} + +int CEditor::PopupQuad(CEditor *pEditor, CUIRect View) +{ + CQuad *pQuad = pEditor->GetSelectedQuad(); + + CUIRect Button; + + // delete button + View.HSplitBottom(12.0f, &View, &Button); + static int s_DeleteButton = 0; + if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete", 0, &Button, 0, "Deletes the current quad")) + { + CLayerQuads *pLayer = (CLayerQuads *)pEditor->GetSelectedLayerType(0, LAYERTYPE_QUADS); + if(pLayer) + { + pEditor->m_Map.m_Modified = true; + pLayer->m_lQuads.remove_index(pEditor->m_SelectedQuad); + pEditor->m_SelectedQuad--; + } + return 1; + } + + // aspect ratio button + View.HSplitBottom(10.0f, &View, &Button); + View.HSplitBottom(12.0f, &View, &Button); + CLayerQuads *pLayer = (CLayerQuads *)pEditor->GetSelectedLayerType(0, LAYERTYPE_QUADS); + if(pLayer && pLayer->m_Image >= 0 && pLayer->m_Image < pEditor->m_Map.m_lImages.size()) + { + static int s_AspectRatioButton = 0; + if(pEditor->DoButton_Editor(&s_AspectRatioButton, "Aspect ratio", 0, &Button, 0, "Resizes the current Quad based on the aspect ratio of the image")) + { + int Top = pQuad->m_aPoints[0].y; + int Left = pQuad->m_aPoints[0].x; + int Right = pQuad->m_aPoints[0].x; + + for(int k = 1; k < 4; k++) + { + if(pQuad->m_aPoints[k].y < Top) Top = pQuad->m_aPoints[k].y; + if(pQuad->m_aPoints[k].x < Left) Left = pQuad->m_aPoints[k].x; + if(pQuad->m_aPoints[k].x > Right) Right = pQuad->m_aPoints[k].x; + } + + int Height = (Right-Left)*pEditor->m_Map.m_lImages[pLayer->m_Image]->m_Height/pEditor->m_Map.m_lImages[pLayer->m_Image]->m_Width; + + pQuad->m_aPoints[0].x = Left; pQuad->m_aPoints[0].y = Top; + pQuad->m_aPoints[1].x = Right; pQuad->m_aPoints[1].y = Top; + pQuad->m_aPoints[2].x = Left; pQuad->m_aPoints[2].y = Top+Height; + pQuad->m_aPoints[3].x = Right; pQuad->m_aPoints[3].y = Top+Height; + pEditor->m_Map.m_Modified = true; + return 1; + } + } + + // align button + View.HSplitBottom(6.0f, &View, &Button); + View.HSplitBottom(12.0f, &View, &Button); + static int s_AlignButton = 0; + if(pEditor->DoButton_Editor(&s_AlignButton, "Align", 0, &Button, 0, "Aligns coordinates of the quad points")) + { + for(int k = 1; k < 4; k++) + { + pQuad->m_aPoints[k].x = 1000.0f * (int(pQuad->m_aPoints[k].x) / 1000); + pQuad->m_aPoints[k].y = 1000.0f * (int(pQuad->m_aPoints[k].y) / 1000); + } + pEditor->m_Map.m_Modified = true; + return 1; + } + + // square button + View.HSplitBottom(6.0f, &View, &Button); + View.HSplitBottom(12.0f, &View, &Button); + static int s_Button = 0; + if(pEditor->DoButton_Editor(&s_Button, "Square", 0, &Button, 0, "Squares the current quad")) + { + int Top = pQuad->m_aPoints[0].y; + int Left = pQuad->m_aPoints[0].x; + int Bottom = pQuad->m_aPoints[0].y; + int Right = pQuad->m_aPoints[0].x; + + for(int k = 1; k < 4; k++) + { + if(pQuad->m_aPoints[k].y < Top) Top = pQuad->m_aPoints[k].y; + if(pQuad->m_aPoints[k].x < Left) Left = pQuad->m_aPoints[k].x; + if(pQuad->m_aPoints[k].y > Bottom) Bottom = pQuad->m_aPoints[k].y; + if(pQuad->m_aPoints[k].x > Right) Right = pQuad->m_aPoints[k].x; + } + + pQuad->m_aPoints[0].x = Left; pQuad->m_aPoints[0].y = Top; + pQuad->m_aPoints[1].x = Right; pQuad->m_aPoints[1].y = Top; + pQuad->m_aPoints[2].x = Left; pQuad->m_aPoints[2].y = Bottom; + pQuad->m_aPoints[3].x = Right; pQuad->m_aPoints[3].y = Bottom; + pEditor->m_Map.m_Modified = true; + return 1; + } + + + enum + { + PROP_POS_X=0, + PROP_POS_Y, + PROP_POS_ENV, + PROP_POS_ENV_OFFSET, + PROP_COLOR_ENV, + PROP_COLOR_ENV_OFFSET, + NUM_PROPS, + }; + + CProperty aProps[] = { + {"Pos X", pQuad->m_aPoints[4].x/1000, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + {"Pos Y", pQuad->m_aPoints[4].y/1000, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + {"Pos. Env", pQuad->m_PosEnv+1, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lEnvelopes.size()+1}, + {"Pos. TO", pQuad->m_PosEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + {"Color Env", pQuad->m_ColorEnv+1, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lEnvelopes.size()+1}, + {"Color TO", pQuad->m_ColorEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + + {0}, + }; + + static int s_aIds[NUM_PROPS] = {0}; + int NewVal = 0; + int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal); + if(Prop != -1) + pEditor->m_Map.m_Modified = true; + + if(Prop == PROP_POS_X) + { + float Offset = NewVal*1000-pQuad->m_aPoints[4].x; + for(int k = 0; k < 5; ++k) + pQuad->m_aPoints[k].x += Offset; + } + if(Prop == PROP_POS_Y) + { + float Offset = NewVal*1000-pQuad->m_aPoints[4].y; + for(int k = 0; k < 5; ++k) + pQuad->m_aPoints[k].y += Offset; + } + if(Prop == PROP_POS_ENV) pQuad->m_PosEnv = clamp(NewVal-1, -1, pEditor->m_Map.m_lEnvelopes.size()-1); + if(Prop == PROP_POS_ENV_OFFSET) pQuad->m_PosEnvOffset = NewVal; + if(Prop == PROP_COLOR_ENV) pQuad->m_ColorEnv = clamp(NewVal-1, -1, pEditor->m_Map.m_lEnvelopes.size()-1); + if(Prop == PROP_COLOR_ENV_OFFSET) pQuad->m_ColorEnvOffset = NewVal; + + return 0; +} + +int CEditor::PopupPoint(CEditor *pEditor, CUIRect View) +{ + CQuad *pQuad = pEditor->GetSelectedQuad(); + + enum + { + PROP_POS_X=0, + PROP_POS_Y, + PROP_COLOR, + NUM_PROPS, + }; + + int Color = 0; + int x = 0, y = 0; + + for(int v = 0; v < 4; v++) + { + if(pEditor->m_SelectedPoints&(1<m_aColors[v].r<<24; + Color |= pQuad->m_aColors[v].g<<16; + Color |= pQuad->m_aColors[v].b<<8; + Color |= pQuad->m_aColors[v].a; + + x = pQuad->m_aPoints[v].x/1000; + y = pQuad->m_aPoints[v].y/1000; + } + } + + + CProperty aProps[] = { + {"Pos X", x, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + {"Pos Y", y, PROPTYPE_INT_SCROLL, -1000000, 1000000}, + {"Color", Color, PROPTYPE_COLOR, -1, pEditor->m_Map.m_lEnvelopes.size()}, + {0}, + }; + + static int s_aIds[NUM_PROPS] = {0}; + int NewVal = 0; + int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal); + if(Prop != -1) + pEditor->m_Map.m_Modified = true; + + if(Prop == PROP_POS_X) + { + for(int v = 0; v < 4; v++) + if(pEditor->m_SelectedPoints&(1<m_aPoints[v].x = NewVal*1000; + } + if(Prop == PROP_POS_Y) + { + for(int v = 0; v < 4; v++) + if(pEditor->m_SelectedPoints&(1<m_aPoints[v].y = NewVal*1000; + } + if(Prop == PROP_COLOR) + { + for(int v = 0; v < 4; v++) + { + if(pEditor->m_SelectedPoints&(1<m_aColors[v].r = (NewVal>>24)&0xff; + pQuad->m_aColors[v].g = (NewVal>>16)&0xff; + pQuad->m_aColors[v].b = (NewVal>>8)&0xff; + pQuad->m_aColors[v].a = NewVal&0xff; + } + } + } + + return 0; +} + +int CEditor::PopupNewFolder(CEditor *pEditor, CUIRect View) +{ + CUIRect Label, ButtonBar; + + // title + View.HSplitTop(10.0f, 0, &View); + View.HSplitTop(30.0f, &Label, &View); + pEditor->UI()->DoLabel(&Label, "Create new folder", 20.0f, 0); + + View.HSplitBottom(10.0f, &View, 0); + View.HSplitBottom(20.0f, &View, &ButtonBar); + + if(pEditor->m_FileDialogErrString[0] == 0) + { + // interaction box + View.HSplitBottom(40.0f, &View, 0); + View.VMargin(40.0f, &View); + View.HSplitBottom(20.0f, &View, &Label); + static int s_FolderBox = 0; + pEditor->DoEditBox(&s_FolderBox, &Label, pEditor->m_FileDialogNewFolderName, sizeof(pEditor->m_FileDialogNewFolderName), 15.0f); + View.HSplitBottom(20.0f, &View, &Label); + pEditor->UI()->DoLabel(&Label, "Name:", 10.0f, -1); + + // button bar + ButtonBar.VSplitLeft(30.0f, 0, &ButtonBar); + ButtonBar.VSplitLeft(110.0f, &Label, &ButtonBar); + static int s_CreateButton = 0; + if(pEditor->DoButton_Editor(&s_CreateButton, "Create", 0, &Label, 0, 0)) + { + // create the folder + if(*pEditor->m_FileDialogNewFolderName) + { + char aBuf[512]; + str_format(aBuf, sizeof(aBuf), "%s/%s", pEditor->m_pFileDialogPath, pEditor->m_FileDialogNewFolderName); + if(pEditor->Storage()->CreateFolder(aBuf, IStorage::TYPE_SAVE)) + { + pEditor->FilelistPopulate(IStorage::TYPE_SAVE); + return 1; + } + else + str_copy(pEditor->m_FileDialogErrString, "Unable to create the folder", sizeof(pEditor->m_FileDialogErrString)); + } + } + ButtonBar.VSplitRight(30.0f, &ButtonBar, 0); + ButtonBar.VSplitRight(110.0f, &ButtonBar, &Label); + static int s_AbortButton = 0; + if(pEditor->DoButton_Editor(&s_AbortButton, "Abort", 0, &Label, 0, 0)) + return 1; + } + else + { + // error text + View.HSplitTop(30.0f, 0, &View); + View.VMargin(40.0f, &View); + View.HSplitTop(20.0f, &Label, &View); + pEditor->UI()->DoLabel(&Label, "Error:", 10.0f, -1); + View.HSplitTop(20.0f, &Label, &View); + pEditor->UI()->DoLabel(&Label, "Unable to create the folder", 10.0f, -1, View.w); + + // button + ButtonBar.VMargin(ButtonBar.w/2.0f-55.0f, &ButtonBar); + static int s_CreateButton = 0; + if(pEditor->DoButton_Editor(&s_CreateButton, "Ok", 0, &ButtonBar, 0, 0)) + return 1; + } + + return 0; +} + +int CEditor::PopupEvent(CEditor *pEditor, CUIRect View) +{ + CUIRect Label, ButtonBar; + + // title + View.HSplitTop(10.0f, 0, &View); + View.HSplitTop(30.0f, &Label, &View); + if(pEditor->m_PopupEventType == POPEVENT_EXIT) + pEditor->UI()->DoLabel(&Label, "Exit the editor", 20.0f, 0); + else if(pEditor->m_PopupEventType == POPEVENT_LOAD) + pEditor->UI()->DoLabel(&Label, "Load map", 20.0f, 0); + else if(pEditor->m_PopupEventType == POPEVENT_NEW) + pEditor->UI()->DoLabel(&Label, "New map", 20.0f, 0); + else if(pEditor->m_PopupEventType == POPEVENT_SAVE) + pEditor->UI()->DoLabel(&Label, "Save map", 20.0f, 0); + + View.HSplitBottom(10.0f, &View, 0); + View.HSplitBottom(20.0f, &View, &ButtonBar); + + // notification text + View.HSplitTop(30.0f, 0, &View); + View.VMargin(40.0f, &View); + View.HSplitTop(20.0f, &Label, &View); + if(pEditor->m_PopupEventType == POPEVENT_EXIT) + pEditor->UI()->DoLabel(&Label, "The map contains unsaved data, you might want to save it before you exit the editor.\nContinue anyway?", 10.0f, -1, Label.w-10.0f); + else if(pEditor->m_PopupEventType == POPEVENT_LOAD) + pEditor->UI()->DoLabel(&Label, "The map contains unsaved data, you might want to save it before you load a new map.\nContinue anyway?", 10.0f, -1, Label.w-10.0f); + else if(pEditor->m_PopupEventType == POPEVENT_NEW) + pEditor->UI()->DoLabel(&Label, "The map contains unsaved data, you might want to save it before you create a new map.\nContinue anyway?", 10.0f, -1, Label.w-10.0f); + else if(pEditor->m_PopupEventType == POPEVENT_SAVE) + pEditor->UI()->DoLabel(&Label, "The file already exists.\nDo you want to overwrite the map?", 10.0f, -1); + + // button bar + ButtonBar.VSplitLeft(30.0f, 0, &ButtonBar); + ButtonBar.VSplitLeft(110.0f, &Label, &ButtonBar); + static int s_OkButton = 0; + if(pEditor->DoButton_Editor(&s_OkButton, "Ok", 0, &Label, 0, 0)) + { + if(pEditor->m_PopupEventType == POPEVENT_EXIT) + g_Config.m_ClEditor = 0; + else if(pEditor->m_PopupEventType == POPEVENT_LOAD) + pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", pEditor->CallbackOpenMap, pEditor); + else if(pEditor->m_PopupEventType == POPEVENT_NEW) + { + pEditor->Reset(); + pEditor->m_aFileName[0] = 0; + } + else if(pEditor->m_PopupEventType == POPEVENT_SAVE) + pEditor->CallbackSaveMap(pEditor->m_aFileSaveName, IStorage::TYPE_SAVE, pEditor); + return 1; + } + ButtonBar.VSplitRight(30.0f, &ButtonBar, 0); + ButtonBar.VSplitRight(110.0f, &ButtonBar, &Label); + static int s_AbortButton = 0; + if(pEditor->DoButton_Editor(&s_AbortButton, "Abort", 0, &Label, 0, 0)) + return 1; + + return 0; +} + + +static int g_SelectImageSelected = -100; +static int g_SelectImageCurrent = -100; + +int CEditor::PopupSelectImage(CEditor *pEditor, CUIRect View) +{ + CUIRect ButtonBar, ImageView; + View.VSplitLeft(80.0f, &ButtonBar, &View); + View.Margin(10.0f, &ImageView); + + int ShowImage = g_SelectImageCurrent; + + for(int i = -1; i < pEditor->m_Map.m_lImages.size(); i++) + { + CUIRect Button; + ButtonBar.HSplitTop(12.0f, &Button, &ButtonBar); + ButtonBar.HSplitTop(2.0f, 0, &ButtonBar); + + if(pEditor->UI()->MouseInside(&Button)) + ShowImage = i; + + if(i == -1) + { + if(pEditor->DoButton_MenuItem(&pEditor->m_Map.m_lImages[i], "None", i==g_SelectImageCurrent, &Button)) + g_SelectImageSelected = -1; + } + else + { + if(pEditor->DoButton_MenuItem(&pEditor->m_Map.m_lImages[i], pEditor->m_Map.m_lImages[i]->m_aName, i==g_SelectImageCurrent, &Button)) + g_SelectImageSelected = i; + } + } + + if(ShowImage >= 0 && ShowImage < pEditor->m_Map.m_lImages.size()) + pEditor->Graphics()->TextureSet(pEditor->m_Map.m_lImages[ShowImage]->m_TexID); + else + pEditor->Graphics()->TextureSet(-1); + pEditor->Graphics()->QuadsBegin(); + IGraphics::CQuadItem QuadItem(ImageView.x, ImageView.y, ImageView.w, ImageView.h); + pEditor->Graphics()->QuadsDrawTL(&QuadItem, 1); + pEditor->Graphics()->QuadsEnd(); + + return 0; +} + +void CEditor::PopupSelectImageInvoke(int Current, float x, float y) +{ + static int s_SelectImagePopupId = 0; + g_SelectImageSelected = -100; + g_SelectImageCurrent = Current; + UiInvokePopupMenu(&s_SelectImagePopupId, 0, x, y, 400, 300, PopupSelectImage); +} + +int CEditor::PopupSelectImageResult() +{ + if(g_SelectImageSelected == -100) + return -100; + + g_SelectImageCurrent = g_SelectImageSelected; + g_SelectImageSelected = -100; + return g_SelectImageCurrent; +} + +static int s_GametileOpSelected = -1; + +int CEditor::PopupSelectGametileOp(CEditor *pEditor, CUIRect View) +{ + static const char *s_pButtonNames[] = { "Clear", "Collision", "Death", "Unhookable" }; + static unsigned s_NumButtons = sizeof(s_pButtonNames) / sizeof(char*); + CUIRect Button; + + for(unsigned i = 0; i < s_NumButtons; ++i) + { + View.HSplitTop(2.0f, 0, &View); + View.HSplitTop(12.0f, &Button, &View); + if(pEditor->DoButton_Editor(&s_pButtonNames[i], s_pButtonNames[i], 0, &Button, 0, 0)) + s_GametileOpSelected = i; + } + + return 0; +} + +void CEditor::PopupSelectGametileOpInvoke(float x, float y) +{ + static int s_SelectGametileOpPopupId = 0; + s_GametileOpSelected = -1; + UiInvokePopupMenu(&s_SelectGametileOpPopupId, 0, x, y, 120.0f, 70.0f, PopupSelectGametileOp); +} + +int CEditor::PopupSelectGameTileOpResult() +{ + if(s_GametileOpSelected < 0) + return -1; + + int Result = s_GametileOpSelected; + s_GametileOpSelected = -1; + return Result; +} -- cgit 1.4.1