From 7bc733dc10f3d01985021b7b5d6ae140dd5af6f1 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 29 Jan 2008 21:39:41 +0000 Subject: large update. cleaned up some code. added new effects for almost everything --- src/game/editor/ed_layer_tiles.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/editor/ed_layer_tiles.cpp') diff --git a/src/game/editor/ed_layer_tiles.cpp b/src/game/editor/ed_layer_tiles.cpp index d0f04cbc..f6a5dfe9 100644 --- a/src/game/editor/ed_layer_tiles.cpp +++ b/src/game/editor/ed_layer_tiles.cpp @@ -34,7 +34,7 @@ void LAYER_TILES::render() if(image >= 0 && image < editor.map.images.len()) tex_id = editor.map.images[image]->tex_id; gfx_texture_set(tex_id); - render_tilemap(tiles, width, height, 32.0f, 0); + render_tilemap(tiles, width, height, 32.0f, vec4(1,1,1,1), 0); } int LAYER_TILES::convert_x(float x) const { return (int)(x/32.0f); } -- cgit 1.4.1