From fc554e113b12da5cdcea021c85231adba5a749b1 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 16 Dec 2007 22:57:41 +0000 Subject: fixed so that the scoreboard can hold 12 players --- src/game/client/gc_client.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/game/client') diff --git a/src/game/client/gc_client.cpp b/src/game/client/gc_client.cpp index 9dac2749..0de6c240 100644 --- a/src/game/client/gc_client.cpp +++ b/src/game/client/gc_client.cpp @@ -1936,7 +1936,7 @@ void render_scoreboard(float x, float y, float w, int team, const char *title) anim_eval_add(&idlestate, &data->animations[ANIM_IDLE], 0, 1.0f); //float ystart = y; - float h = 600.0f; + float h = 750.0f; gfx_blend_normal(); gfx_texture_set(-1); @@ -2974,8 +2974,8 @@ void render_game() render_scoreboard(width/2 + 20, 150.0f, w, 1, "Blue Team"); } - render_goals(width/2-w/2, 150+600+25, w); - render_spectators(width/2-w/2, 150+600+25+50+25, w); + render_goals(width/2-w/2, 150+750+25, w); + render_spectators(width/2-w/2, 150+750+25+50+25, w); } } -- cgit 1.4.1