From dd1e7adc00b8020fd163a051a6fc6109eeca332b Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Mon, 4 Feb 2008 07:36:54 +0000 Subject: fixed sound positioning bug, tweaked laser effect, fixed memory dumping --- src/game/client/gc_render_obj.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/game/client') diff --git a/src/game/client/gc_render_obj.cpp b/src/game/client/gc_render_obj.cpp index 6f836307..1e1d6430 100644 --- a/src/game/client/gc_render_obj.cpp +++ b/src/game/client/gc_render_obj.cpp @@ -152,10 +152,9 @@ void render_laser(const struct obj_laser *current) float ia = 1-a; - vec2 out(dir.y, -dir.x); - out = out * (4.0f*ia); + out = out * (6.0f*ia); gfx_blend_normal(); gfx_texture_set(-1); -- cgit 1.4.1