From d0bcf50ef5ad0b5c615f937e3754d35045d35c80 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 11 Jan 2009 12:13:18 +0000 Subject: fixed fsaa sampling and reduction of fsaa if gfx init fails --- src/game/client/components/menus_settings.cpp | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'src/game/client') diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index c461b542..15d9e507 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -502,12 +502,7 @@ void MENUS::render_settings_graphics(RECT main_view) ui_hsplit_t(&main_view, 20.0f, &button, &main_view); if (ui_do_button(&config.gfx_fsaa_samples, "FSAA samples", config.gfx_fsaa_samples, &button, ui_draw_checkbox_number, 0)) { - if(config.gfx_fsaa_samples < 2) config.gfx_fsaa_samples = 2; - else if(config.gfx_fsaa_samples < 4) config.gfx_fsaa_samples = 4; - else if(config.gfx_fsaa_samples < 6) config.gfx_fsaa_samples = 6; - else if(config.gfx_fsaa_samples < 8) config.gfx_fsaa_samples = 8; - else if(config.gfx_fsaa_samples < 16) config.gfx_fsaa_samples = 16; - else if(config.gfx_fsaa_samples >= 16) config.gfx_fsaa_samples = 0; + config.gfx_fsaa_samples = (config.gfx_fsaa_samples+1)%17; need_restart = true; } -- cgit 1.4.1