From bf3efbc586bb3a99e963f8ee3a8a65d376f86187 Mon Sep 17 00:00:00 2001 From: Jakob Fries Date: Thu, 9 Aug 2007 14:55:11 +0000 Subject: sounds are now WavPack instead of Wav --- src/game/client/game_client.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src/game/client') diff --git a/src/game/client/game_client.cpp b/src/game/client/game_client.cpp index 91bc2fa3..7d70d7e4 100644 --- a/src/game/client/game_client.cpp +++ b/src/game/client/game_client.cpp @@ -447,7 +447,15 @@ void modc_init() // load sounds for(int s = 0; s < data->num_sounds; s++) for(int i = 0; i < data->sounds[s].num_sounds; i++) - data->sounds[s].sounds[i].id = snd_load_wav(data->sounds[s].sounds[i].filename); + { + int id; + if (strcmp(data->sounds[s].sounds[i].filename + strlen(data->sounds[s].sounds[i].filename) - 3, ".wv") == 0) + id = snd_load_wv(data->sounds[s].sounds[i].filename); + else + id = snd_load_wav(data->sounds[s].sounds[i].filename); + + data->sounds[s].sounds[i].id = id; + } // load textures for(int i = 0; i < data->num_images; i++) -- cgit 1.4.1