From 2d4f6dffb909040a595bebd95116857f1079ebaf Mon Sep 17 00:00:00 2001 From: Alfred Eriksson Date: Sat, 17 Jan 2009 22:19:13 +0000 Subject: fixed a weird bug causing game layer to be rendered wrong --- src/game/client/components/maplayers.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/game/client') diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index 9f46f4af..847350e6 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -89,15 +89,15 @@ void MAPLAYERS::on_render() bool render = false; bool is_game_layer = false; - // skip rendering if detail layers if not wanted - if(layer->flags&LAYERFLAG_DETAIL && !config.gfx_high_detail) - continue; - if(layer == (MAPITEM_LAYER*)layers_game_layer()) { is_game_layer = true; passed_gamelayer = 1; } + + // skip rendering if detail layers if not wanted + if(layer->flags&LAYERFLAG_DETAIL && !config.gfx_high_detail && !is_game_layer) + continue; if(type == -1) render = true; -- cgit 1.4.1