From 05f3757491abbca38dd789574951d46c28ce746c Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 5 Aug 2010 20:55:51 +0200 Subject: added optimisations by sworddragon --- src/game/client/render.cpp | 4 ++-- src/game/client/render_map.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src/game/client') diff --git a/src/game/client/render.cpp b/src/game/client/render.cpp index ee4dc9d9..2b773112 100644 --- a/src/game/client/render.cpp +++ b/src/game/client/render.cpp @@ -292,8 +292,8 @@ void CRenderTools::MapscreenToWorld(float CenterX, float CenterY, float Parallax Height *= Zoom; pPoints[0] = OffsetX+CenterX-Width/2; pPoints[1] = OffsetY+CenterY-Height/2; - pPoints[2] = OffsetX+CenterX+Width/2; - pPoints[3] = OffsetY+CenterY+Height/2; + pPoints[2] = pPoints[0]+Width; + pPoints[3] = pPoints[1]+Height; } void CRenderTools::RenderTilemapGenerateSkip(class CLayers *pLayers) diff --git a/src/game/client/render_map.cpp b/src/game/client/render_map.cpp index 0354b9d5..2d0875ca 100644 --- a/src/game/client/render_map.cpp +++ b/src/game/client/render_map.cpp @@ -241,8 +241,8 @@ void CRenderTools::RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 int ty = Index/16; int Px0 = tx*(1024/16); int Py0 = ty*(1024/16); - int Px1 = (tx+1)*(1024/16)-1; - int Py1 = (ty+1)*(1024/16)-1; + int Px1 = Px0+(1024/16)-1; + int Py1 = Py0+(1024/16)-1; float u0 = Nudge + Px0/TexSize+Frac; float v0 = Nudge + Py0/TexSize+Frac; -- cgit 1.4.1