From 84e5c534322940a696d9a915829a5e69e5679a28 Mon Sep 17 00:00:00 2001 From: Choupom Date: Mon, 18 Jul 2011 12:05:12 +0200 Subject: added color envelope feature for tilemaps --- src/game/client/render.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/game/client/render.h') diff --git a/src/game/client/render.h b/src/game/client/render.h index dc7207be..d3d7fc40 100644 --- a/src/game/client/render.h +++ b/src/game/client/render.h @@ -39,6 +39,7 @@ enum TILERENDERFLAG_EXTEND=4, }; +typedef void (*ENVELOPE_EVAL)(float TimeOffset, int Env, float *pChannels, void *pUser); class CRenderTools { @@ -70,8 +71,8 @@ public: // map render methods (gc_render_map.cpp) static void RenderEvalEnvelope(CEnvPoint *pPoints, int NumPoints, int Channels, float Time, float *pResult); - void RenderQuads(CQuad *pQuads, int NumQuads, int Flags, void (*pfnEval)(float TimeOffset, int Env, float *pChannels, void *pUser), void *pUser); - void RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 Color, int Flags); + void RenderQuads(CQuad *pQuads, int NumQuads, int Flags, ENVELOPE_EVAL pfnEval, void *pUser); + void RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 Color, int RenderFlags, ENVELOPE_EVAL pfnEval, void *pUser, int ColorEnv, int ColorEnvOffset); // helpers void MapscreenToWorld(float CenterX, float CenterY, float ParallaxX, float ParallaxY, -- cgit 1.4.1