From 52c987bfd7abcd8acecdc7da580b8e56be0bd625 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 24 Jul 2007 23:46:29 +0000 Subject: fixed so that the .dat-files are compiled into the exes --- src/game/client/mapres_tilemap.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/game/client/mapres_tilemap.cpp') diff --git a/src/game/client/mapres_tilemap.cpp b/src/game/client/mapres_tilemap.cpp index 197a1a8b..357e8870 100644 --- a/src/game/client/mapres_tilemap.cpp +++ b/src/game/client/mapres_tilemap.cpp @@ -49,7 +49,6 @@ void tilemap_render(float scale, int fg) float frac = (1.0f/1024.0f);//2.0f; //2.0f; float texsize = 1024.0f; float nudge = 0.5f/texsize; - float s = 1.0f; for(int y = 0; y < tmap->height; y++) for(int x = 0; x < tmap->width; x++) @@ -80,7 +79,6 @@ void tilemap_render(float scale, int fg) int py0 = ty*(1024/16); int px1 = (tx+1)*(1024/16)-1; int py1 = (ty+1)*(1024/16)-1; - float z = -5.0f; gfx_quads_setsubset( nudge + px0/texsize+frac, -- cgit 1.4.1