From dd21ae1bc7a648138d33727628983a3b25a07570 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 19 Jan 2008 10:57:25 +0000 Subject: large commit. documented a bit. editor updates. general cleanup of everything --- src/game/client/gc_render_obj.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/game/client/gc_render_obj.cpp') diff --git a/src/game/client/gc_render_obj.cpp b/src/game/client/gc_render_obj.cpp index ba248907..bdb4cfac 100644 --- a/src/game/client/gc_render_obj.cpp +++ b/src/game/client/gc_render_obj.cpp @@ -1,6 +1,6 @@ /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include -#include +#include #include #include "../generated/gc_data.h" #include "../g_protocol.h" @@ -202,7 +202,7 @@ void render_player( // apply predicted results predicted_player.write(&player); predicted_prev_player.write(&prev); - intratick = client_intrapredtick(); + intratick = client_predintratick(); } } @@ -254,7 +254,7 @@ void render_player( if(local_info && player_char->hooked_player == local_info->clientid) { hook_pos = mix(vec2(predicted_prev_player.pos.x, predicted_prev_player.pos.y), - vec2(predicted_player.pos.x, predicted_player.pos.y), client_intrapredtick()); + vec2(predicted_player.pos.x, predicted_player.pos.y), client_predintratick()); } else hook_pos = mix(vec2(prev_char->hook_x, prev_char->hook_y), vec2(player_char->hook_x, player_char->hook_y), client_intratick()); -- cgit 1.4.1