From 3705064b109580103a3d13f44693503da9927281 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Thu, 12 Jun 2008 12:09:34 +0000 Subject: renamed .h to .hpp in game because they are c++ headers --- src/game/client/gc_render_obj.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/game/client/gc_render_obj.cpp') diff --git a/src/game/client/gc_render_obj.cpp b/src/game/client/gc_render_obj.cpp index a6cd2b69..119db4d6 100644 --- a/src/game/client/gc_render_obj.cpp +++ b/src/game/client/gc_render_obj.cpp @@ -3,13 +3,13 @@ #include #include #include -#include "../generated/gc_data.h" -#include "../g_protocol.h" -#include "../g_math.h" -#include "gc_render.h" -#include "gc_anim.h" -#include "gc_client.h" -#include "gc_skin.h" +#include "../generated/gc_data.hpp" +#include "../g_protocol.hpp" +#include "../g_math.hpp" +#include "gc_render.hpp" +#include "gc_anim.hpp" +#include "gc_client.hpp" +#include "gc_skin.hpp" void render_projectile(const NETOBJ_PROJECTILE *current, int itemid) -- cgit 1.4.1