From ea245b969d1864441b41d25c7631beccfb39d874 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 13 Jan 2008 11:15:32 +0000 Subject: new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. --- src/game/client/gc_render.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/game/client/gc_render.h') diff --git a/src/game/client/gc_render.h b/src/game/client/gc_render.h index 2f17f6b5..feb04641 100644 --- a/src/game/client/gc_render.h +++ b/src/game/client/gc_render.h @@ -37,6 +37,8 @@ void render_game(); void render_world(float center_x, float center_y, float zoom); void render_loading(float percent); +void render_damage_indicators(); + // object render methods (gc_render_obj.cpp) void render_tee(class animstate *anim, tee_render_info *info, int emote, vec2 dir, vec2 pos); void render_flag(const struct obj_flag *prev, const struct obj_flag *current); @@ -48,7 +50,7 @@ void render_player( // map render methods (gc_render_map.cpp) void render_quads(QUAD *quads, int num_quads); -void render_tilemap(TILE *tiles, int w, int h, float scale); +void render_tilemap(TILE *tiles, int w, int h, float scale, int flags); // helpers void mapscreen_to_world(float center_x, float center_y, float parallax_x, float parallax_y, -- cgit 1.4.1