From a2566b3ebd93e0bbc55a920a7be08054a9377f11 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 15 Dec 2007 10:24:49 +0000 Subject: cleaned up code structure a bit --- src/game/client/gc_render.h | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 src/game/client/gc_render.h (limited to 'src/game/client/gc_render.h') diff --git a/src/game/client/gc_render.h b/src/game/client/gc_render.h new file mode 100644 index 00000000..fc85d49a --- /dev/null +++ b/src/game/client/gc_render.h @@ -0,0 +1,24 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ +struct animstate +{ + keyframe body; + keyframe back_foot; + keyframe front_foot; + keyframe attach; +}; + +void anim_seq_eval(sequence *seq, float time, keyframe *frame); +void anim_eval(animation *anim, float time, animstate *state); +void anim_add_keyframe(keyframe *seq, keyframe *added, float amount); +void anim_add(animstate *state, animstate *added, float amount); +void anim_eval_add(animstate *state, animation *anim, float time, float amount); + +struct tee_render_info +{ + int texture; + vec4 color_body; + vec4 color_feet; + float size; +}; + +void render_tee(animstate *anim, tee_render_info *info, int emote, vec2 dir, vec2 pos); -- cgit 1.4.1