From 5f32f5b36f5013deff20ba5144d6bec9077b6ea2 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 2 Feb 2008 18:05:16 +0000 Subject: added laser weapon --- src/game/client/gc_render.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/client/gc_render.h') diff --git a/src/game/client/gc_render.h b/src/game/client/gc_render.h index d7adeada..b62206f7 100644 --- a/src/game/client/gc_render.h +++ b/src/game/client/gc_render.h @@ -57,6 +57,7 @@ void render_tee(class animstate *anim, tee_render_info *info, int emote, vec2 di void render_flag(const struct obj_flag *prev, const struct obj_flag *current); void render_powerup(const struct obj_powerup *prev, const struct obj_powerup *current); void render_projectile(const struct obj_projectile *current, int itemid); +void render_laser(const struct obj_laser *current); void render_player( const struct obj_player_character *prev_char, const struct obj_player_character *player_char, const struct obj_player_info *prev_info, const struct obj_player_info *player_info); -- cgit 1.4.1