From 45a047ce478e31297eba35e2e3121b25cabeae12 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Fri, 21 Mar 2008 17:39:09 +0000 Subject: fixed bug in text rendering. added option for detail layers --- src/game/client/gc_render.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/game/client/gc_render.cpp') diff --git a/src/game/client/gc_render.cpp b/src/game/client/gc_render.cpp index c81aa46d..ccb60810 100644 --- a/src/game/client/gc_render.cpp +++ b/src/game/client/gc_render.cpp @@ -298,6 +298,10 @@ void render_layers(float center_x, float center_y, int pass) bool render = false; bool is_game_layer = false; + // skip rendering if detail layers if not wanted + if(layer->flags&LAYERFLAG_DETAIL && !config.gfx_high_detail) + continue; + if(layer == (MAPITEM_LAYER*)layers_game_layer()) { is_game_layer = true; -- cgit 1.4.1